Blueprint
Omega Delta Network
.omegadelta.net
Introduction Blueprint.omegadelta.net is the resting ground for past, present and future design work that was created by William Denniss. Of course, it is not a complete list, as that would be telling... Herein, "past" referrs to depreciated designes, perhaps for a program which has been replaced by a better version, or an old layout for a web page. "present" refers to design work that was implemented for example in a current product (eg. Copernicus), and that product either has on-going work, or has been declared as finished. "future" referrs to designs that have no current implementation, or that implementation is under initial construction (i.e. no beta availible), or even a plan for which I never intend to do myself, but a plan nevertheless |
Future Designs Tank Commander 3-D - Development work for the up coming new game from the Tank Software Laboritories
The NSTP - my design for train travel of the future |
Present Designs Copernicus - See the origional design specs for one "D-Pass" which evolved into Copernicus, the little app that has revolutionarised the way people store passwords. Roundhouse - The floor plan of my Star Trek Elite Force map. |
Past Designs WillPang Origional - Designes for the origional WillPang (which has subsiquentally been replaced) and it's "creative" use of java Threads. BlackJack - Not a design per say, just source code to a VB Black Jack game I wrote. Just think about how I programmed it considering that there are 52 cards in a deck, and at that stage (my knowlege was purely self taught, with no books or tutorials) I knew not about arrays :-/. There was also a 4 player game which benifited from this "alternate" way of programming (Tank Commander, since revised) for which the source code has unfortunatally been lost (just the older versions). |
| All Rights Reserved | Copyright William Denniss |